Why is it ok to label kids fat if a “medical/health professional”*** or even a teacher can use the BMI scale to determine a child’s height weight ratio…but it isn’t ok for a game to use it*** and label kids fat, even if they are using the same ratio calculations?

Why is it different for a game but not an “real” person to tell a kid they are fat?

**At the center of the debate is the game’s use of the Body Mass Index (BMI) as a means of judging the health of its players. After standing on the game’s innovative Balance Board peripheral and entering basic information like height and weight, the game doles out an overall BMI number as well as a label, such as “underweight,” “ideal,” or in some cases, “fat.” While the somewhat callous system is reasonably accurate in determining the BMI of adults, a child’s BMI can literally change from day to day.

*** …use the CDC’s latest BMI growth charts and calculator for the cutoffs for “overweight” and “obesity” in children. Remember, children who are at or above the 85th percentile on the new BMI-based growth charts are considered clinically “at risk for overweight” (or “overweight” by the term popularized in the media). And at the 95th percentile, they become “overweight” (or “obese” in popular terms).



Filed under Diet & Fitness, Family, Fitness, Games, Health, Kids, News

2 responses to “Why…

  1. That’s my point…if everyone is using the same system what difference does it make…maybe no one should use the system…

  2. vesta44

    Maybe because they think doctors can just look at your BMI (and nothing else) and automatically know if you’re healthy or not, while a game can’t do that, because a game isn’t the all-knowing power that a doctor is? /sarcasm
    As far as I can see, BMI is a craptastic way to tell anything about one’s heath no matter who uses it – doctors, games, researchers, any person in general. BMI doesn’t take so many other factors into account that it really doesn’t mean anything, as far as health, or lack of it, is concerned.